Order of play switches directions (clockwise to counterclockwise, or vice versa)ĭealer plays first play proceeds counterclockwise Play initially proceeds clockwise around the table.Īction or Wild cards have the following effects:
play a Wild card, or a playable Wild Draw Four card (see restriction below).play one card matching the discard in color, number, or symbol.On a player's turn, they must do one of the following: The player to the dealer's left plays first unless the first card on the discard pile is an action or Wild card (see below). To start a hand, seven cards are dealt to each player, and the top card of the remaining deck is flipped over and set aside to begin the discard pile. These last three types are known as "action cards". Each color consists of one zero, two each of 1 through 9, and two each of "Skip", "Draw Two", and "Reverse". The deck consists of 108 cards: four each of "Wild" and "Wild Draw Four", and 25 each of four colors (red, yellow, green, blue). The aim of the game is to be the first player to score 500 points, achieved (usually over several rounds of play) by being the first to play all of one's own cards and scoring points for the cards still held by the other players. In 1992, International Games became part of the Mattel family of companies. The games were produced by Lewis Saltzman of Saltzman Printers in Maywood, Illinois. Tezak formed International Games, Inc., to market Uno, with offices behind his funeral parlor.
#Uno flip card meanings plus#
Robbins later sold the rights to Uno to a group of friends headed by Robert Tezak, a funeral parlor owner in Joliet, Illinois, for $50,000 plus royalties of 10 cents per game. He sold it from his barbershop at first, and local businesses began to sell it as well. When his family and friends began to play more and more, he spent $8,000 to have 5,000 copies of the game made. ScoringĮach numeral card from 3 to 10 scores face value.Ī pair of equal cards in the same column scores zero points for the column (even if the equal cards are 2s).The game was originally developed in 1971 by Merle Robbins in Reading, Ohio, a suburb of Cincinnati. The round ends when all of a player's cards are face-up.Ī game is nine "holes" (deals), and the player with the lowest total score is the winner. If the card is swapped for one of the face down cards, the card swapped in remains face up. The drawn card may either be swapped for one of that player's 6 cards, or discarded. The object is for players to have the lowest value of the cards in front of them by either swapping them for lesser value cards or by pairing them up with cards of equal rank.īeginning with the player to the dealer's left, players take turns drawing single cards from either the stock or discard piles. The remaining cards stay face down and cannot be looked at. Players arrange their 6 cards in 2 rows of 3 in front of them and turn 2 of these cards face up. The remainder of the cards are placed face down, and the top card is turned up to start the discard pile beside it. Each player is dealt 6 cards face down from the deck.